GE Waukesha Engine Factory

During a competitive, qualifications-based selection process, CSO was chosen as the designer for the flagship GE Brilliant Factory in Ontario, Canada. CSO was the successful candidate due to a unique combination of prior experience with similar GE projects and the ability to develop high-level design solutions and functionality required for manufacturing and logistics projects.

The facility was designed to manufacture GE’s Waukesha reciprocating gas engines; components for compression, mechanical drive, and power generation; and components for GE transportation diesel engines. As the project neared completion, Innio acquired the building along with GE’s distributed power business.

GE charged the design team to deliver an engine manufacturing facility for state-of-the-art manufacturing processes that would be fully connected to the industrial internet, providing real time data analytics and feedback to the manufacturing floor personnel. The facility was designed to provide inspiring and collaborative work and meeting spaces to empower and uplift GE’s self-directed workforce. The facility incorporated numerous sustainable building and site design strategies, including efficient HVAC and electrical systems, recycled content, an energy efficient exterior envelope, and an abundance of natural light in both the office and manufacturing areas.

The project design principles included: creating brilliant, luminous working environments within the plant and office spaces by introducing generous amounts of natural daylight; putting the Multimodal Assembly Area on display from the Main Lobby, providing a large window wall between the 2 areas; and using daylighting as a metaphor for the “Brilliant Factory,” illuminating GE’s advanced engine manufacturing technology.

CSO served as the design architect on the project and collaborated with B+H Architects of Toronto, Ontario, Canada to deliver the project. CSO also provided interior design services for the office portion of the project.

The Commons

Through a long series of meetings and public planning sessions, resulting in the review of over 5000 survey responses, the City and the building owners decided to demolish the original building and rebuild on the same site. Input revealed the following priorities for the new design.

      • Creating a new and improved performance space
      • Expanding and improving the indoor playground
      • Adding more informal and formal public meeting spaces
      • Including more food and restaurant opportunities
      • Maintaining the sculpture, “Chaos 1,” by Jean Tinguely, which was a highlight of the development’s original interior

The new Commons provides public meeting and performance areas, a playground, restaurants, and a commons area in the center.

Early in the design process, prior to demolition, it was determined that the new facility would pay tribute to the original by keeping the steel superstructure of the original building as well as leaving the beloved sculpture, Chaos 1, exactly where it has always stood. Consequently, demolition was very selective.

The newly created main entrance to the building features zigzag windows that are acoustical as well as architectural, framing views down the main street. Escalators and stairs wrap around the Chaos 1 sculpture, in its original location, to create a commons space and draw people to the second floor activities.

A new second floor under the original building’s structure provides space for the multi-purpose performance and activity space. The upper level space is designed for flexibility to accommodate public community events, performances, and private events.

A corner glass pavilion is skewed and sloped, providing views of the corner courthouse tower while creating an intriguing space to house a new indoor playground featuring a custom designed interactive sculpture that serves as a “climber” for children.

Natural daylighting, energy efficient lighting and mechanical system, and a vegetated green roof on the new structure assist with making this a sustainable project.

CSO collaborated with Koetter Kim to complete this project.